Click and drag part of the animation to move it around, or click on a part and use the table on the right side to adjust parameters.
Credits editor
Either drag & drop elements around, or use Copy/Cut + Paste to move/add/remove elements.
Credits need to start with a blank line and end with a blank line to work.
Changelog
v0.11: (2015.09.21)
- Import and export tiles as raw format
- Added check for PAL rom
- Added setting to change how much it zooms with keys and mouse wheel to options
- Double click in tile selector chooses the selected tile
- Selection is now shown over the tile
- Made changing colors on a palette more intuitive
- Added palettes for Samus at ending
- Correct time between frames when exporting animation
- Added indicator while exporting all poses
- Speed increase...
v0.10: (2015.09.11)
- Added import & export of palettes both in TPL and raw format
- Added import & export of tiles from/to PNG image
- Added tile selector for animations
- Added logo editor
- Added options with default scale and open last file on start
- Added offset to sprite name and now it handles sprites that are duplicated between poses
- Added a basic export pose to animated gif option
- Added icons to actions
v0.9: (2015.09.09)
- Added palette editing
- Added physics editing (small table)
- Working cut, copy & paste for Credits
- Added drag and drop of tabs between linked windows
- Corrected "Save As" bug
v0.8:
- Editing credits entries, added correct palette (thanks squishy_ichigo)
- Change DMA Table / Entry per frame
- Added progressbar for slow opening tabs
- Added more keybindings
v0.7:
- Credits viewer added
- Added close button to tabs, also preview the tab while hovering over it
- Added linked windows
- Corrected export of all poses
- Corrected editing of sprites on animation, no longer limited editing space
v0.6:
- Sprites are now saved correctly
- Animation frame length is now adjustable
- Added terminator value to animation
v0.5:
- Added table with parameters for the spriteEntries
v0.4:
- Added keyboard shortcuts
- Added zoom on keyboard, changed to global zoom level
- Removed the "starting screen", now its starts directly into the editor.
v0.3:
- Working saving of changed spriteEntries to ROM
v0.2:
- Exporting all poses to png file
v0.1:
- Reading out Samus poses from rom file